Little Big Planet.
This one of a kind game otherwise known as LBP is a game that I will never have a lack of interest in, starting with the choice of showing how your character is feeling from the emotions you can give him or her (like that cheeky smile). It is not a necessity but it really does make the game, especially when you access the in-game photo mode!
It can be played from the simple type players (boring people with no imagination) or by the creative players who let their imagination seize the mind without any restraint.
The game is exclusive to Playstation, giving the console a exotic spice like no other game does on any other gaming system.
Compared to other games like this... umm... I can't actually think of any games like LBP at the moment.
So yes it really is one of a kind!
The game holds up to four players online and also offline, infact you can have a mixture of both which I was quite amazed at. If you don't understand what I mean is that you can have two players sitting at home on the same console playing the game, whilst playing with two others who could be anywhere in the world playing the game.
You have the choice of doing story mode together, unlocking stickers, objects or clothing for you to dress up your character and even your pod!
It drives me insane when you try to Ace a level and you die!! But it is all part of the experience.
The pod is a Sack persons home where they can decorate it how they please, and its where the sack girls and boys can be invited to each others before entering a level.
However if you and your sack people do not want to enjoy the story mode developed by Media Molecule, then you can search for levels on the Little Big Planet Community that have been created by other users or even your own.
This brings me on to the next point of the game, creating your own levels.
For each type of material or different object type there is a tutorial to guide you on how to use them, narrated by the helpful voice of Stephen Fry.
Making your own level really does give the user freedom to explore their creative boundaries, from using Dark Matter to Rockets!
Another point of the game is the downloadable content you can get off the PlayStation Network, which is updated weekly. This gives you even more choice on what to put on you Sack person, whether it being a Killzone 2 costume or a Shark costume.
I know I'm dragging on a bit now, but Media Molecule really have put all they can into making this game the game it is today, making it hard to keep a review and opinion of the game at a short paragraph!